Controller component

A controller component simulates “buttons” by which an entity can be controlled. It is used by the player ship and dumbscripts. A controller component is automatically added to an entity if it has a dumbscript component. It can be specified explicitly, but currently, without a dumbscript, it won’t do anything anyway. This might change in future if there are more ways to control an entity.

Example:

controller:

Currently, controller component has no parameters.